While this made sense at the time, Dropbox has become increasingly less popular, and almost everyone has a Google account. GBA4iOS used Dropbox for all of its syncing functionality. The goal is for this process to be fully automatic, but allow for some control when necessary. Whenever you save your game or add/delete save states or cheats, the data will by synced to your other devices in the background. So, let’s dive in to what exactly Delta’s syncing functionality will be like! User-Facing Featuresįundamentally, the system is very similar to the one used in GBA4iOS. I’ve divided this post into two main sections, user-facing features and the actual implementation, so you can read only the parts you are most interested in. However, this solution has some notable differences from GBA4iOS’ Dropbox Sync, mostly due to feedback I’ve heard from everyone who had used that feature.
Just like GBA4iOS, Delta will support syncing data between all your devices, so you will be able to resume any progress made on another device completely seamlessly.